Glossary / Tangible Stack
Tangible Stack
The book's seven-layer architecture — consumables, services, platform, and more — for turning a one-and-done durable good into a source of recurring revenue.
Introduced in Chapter 21 — Beyond One-and-Done of Tangibles.
Related terms
- Systems engineering — The traditional discipline of mastering physical constraints and technical trade-offs to make hardware work — strong on the "how," historically distant from the customer's "why."
- Three axes of disruption — The three dimensions a killer feature moves along at once — user benefit, technology, and business model — that together can redefine a category.
- Switching cost — What a customer must give up to move to a competitor.
- Tooling — The molds, jigs, and fixtures built to mass-produce a part.